BALANCING FORM & FUNCTION SINCE — 2011


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Product
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Product
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low code
silent
Product
product
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designer
product
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designer
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designer
Tays is a product designer who loves to do freelance work & collaborate with companies in turning awesome ideas into products that our grandmas would like to use. If that sounds interesting, hit him up with a hello!
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Tays here. I design systems, scale brands, and obsess over spacing that feels just right.
Based in 4103-PH, collaborating globally.
I value clarity, calm, and a little creative chaos. I like building interfaces that make sense, move smooth, and don’t waste anyone’s time, young and old.
Outside of work, I spend a bit of my time walking the streets documenting life and the streets or carrying the weight from your favorite emotional anime and manga arcs. Design just happens to be how I tell stories now, helping to make technology easier for the old folks.
Product + UX
Visual + Motion
Dev + Collaboration
Freelance Consultant
Studio Friday, Aurawave, Oddit, etc.
2016 — Present
Works with startups and studios across the globe including Aurawave, Studio Friday, Pixel True, Oddit, Grow-QA, and more—delivering full-cycle UI/UX for SaaS, fintech, eCommerce, and lifestyle brands. Led projects from brand positioning to polished prototypes, built lean design systems for teams of one to many, and collaborated with engineers for smooth design-to-dev handoff. Whether launching MVPs or refining product-market fit, I brought structure, speed, and style.
Freelance Consultant
Studio Friday, Aurawave, Oddit, etc.
2016 — Present
Works with startups and studios across the globe including Aurawave, Studio Friday, Pixel True, Oddit, Grow-QA, and more—delivering full-cycle UI/UX for SaaS, fintech, eCommerce, and lifestyle brands. Led projects from brand positioning to polished prototypes, built lean design systems for teams of one to many, and collaborated with engineers for smooth design-to-dev handoff. Whether launching MVPs or refining product-market fit, I brought structure, speed, and style.
Freelance Consultant
Studio Friday, Aurawave, Oddit, etc.
2016 — Present
Works with startups and studios across the globe including Aurawave, Studio Friday, Pixel True, Oddit, Grow-QA, and more—delivering full-cycle UI/UX for SaaS, fintech, eCommerce, and lifestyle brands. Led projects from brand positioning to polished prototypes, built lean design systems for teams of one to many, and collaborated with engineers for smooth design-to-dev handoff. Whether launching MVPs or refining product-market fit, I brought structure, speed, and style.
Senior UI/UX Designer
INCYT
2023 — 2025
Created and maintained INCYT’s first full design system, cutting dev handoff time by 50% and standardizing UI across 3 product teams. Led the design of core features grounded in user feedback and stakeholder alignment, conducted usability testing and heuristic audits to inform product roadmaps and reduce support tickets, and mentored junior designers to improve workflows and delivery timelines by 20%. Integrated WCAG accessibility into all components.
Senior UI/UX Designer
INCYT
2023 — 2025
Created and maintained INCYT’s first full design system, cutting dev handoff time by 50% and standardizing UI across 3 product teams. Led the design of core features grounded in user feedback and stakeholder alignment, conducted usability testing and heuristic audits to inform product roadmaps and reduce support tickets, and mentored junior designers to improve workflows and delivery timelines by 20%. Integrated WCAG accessibility into all components.
Senior UI/UX Designer
INCYT
2023 — 2025
Created and maintained INCYT’s first full design system, cutting dev handoff time by 50% and standardizing UI across 3 product teams. Led the design of core features grounded in user feedback and stakeholder alignment, conducted usability testing and heuristic audits to inform product roadmaps and reduce support tickets, and mentored junior designers to improve workflows and delivery timelines by 20%. Integrated WCAG accessibility into all components.
Senior Visual Designer (Product, UX/UI)
SG Interactive (APAC)
2021 — 2023
Designed high-performing microapps and landing pages under aggressive release cycles for regional markets. Maintained brand consistency while shipping UI components under tight timelines, and collaborated closely with dev and content teams across multiple time zones with passive-aggressive Slack etiquette.
Senior Visual Designer (Product, UX/UI)
SG Interactive (APAC)
2021 — 2023
Designed high-performing microapps and landing pages under aggressive release cycles for regional markets. Maintained brand consistency while shipping UI components under tight timelines, and collaborated closely with dev and content teams across multiple time zones with passive-aggressive Slack etiquette.
Senior Visual Designer (Product, UX/UI)
SG Interactive (APAC)
2021 — 2023
Designed high-performing microapps and landing pages under aggressive release cycles for regional markets. Maintained brand consistency while shipping UI components under tight timelines, and collaborated closely with dev and content teams across multiple time zones with passive-aggressive Slack etiquette.
Creative Design Lead
Savii (Uploan PH)
2020 — 2021
Directed both B2B and B2C creative campaigns while building scalable brand visuals from scratch. Managed the internal design team and enforced process alignment to reduce revision loops, delivering assets across web, app, and social channels without imploding from context switching.
Creative Design Lead
Savii (Uploan PH)
2020 — 2021
Directed both B2B and B2C creative campaigns while building scalable brand visuals from scratch. Managed the internal design team and enforced process alignment to reduce revision loops, delivering assets across web, app, and social channels without imploding from context switching.
Creative Design Lead
Savii (Uploan PH)
2020 — 2021
Directed both B2B and B2C creative campaigns while building scalable brand visuals from scratch. Managed the internal design team and enforced process alignment to reduce revision loops, delivering assets across web, app, and social channels without imploding from context switching.
3D Animation & Multimedia Arts
CIIT – College of Arts & Technology
2015 — 2019
Completed a multidisciplinary program covering digital design, motion graphics, and interactive media. Sparked early interest in UI/UX.
3D Animation & Multimedia Arts
CIIT – College of Arts & Technology
2015 — 2019
Completed a multidisciplinary program covering digital design, motion graphics, and interactive media. Sparked early interest in UI/UX.
3D Animation & Multimedia Arts
CIIT – College of Arts & Technology
2015 — 2019
Completed a multidisciplinary program covering digital design, motion graphics, and interactive media. Sparked early interest in UI/UX.
UX Design Systems & Strategy
Figmaster Academy
2021
Built scalable design systems using Figma. Focused on tokens, component libraries, and documentation best practices.
UX Design Systems & Strategy
Figmaster Academy
2021
Built scalable design systems using Figma. Focused on tokens, component libraries, and documentation best practices.
UX Design Systems & Strategy
Figmaster Academy
2021
Built scalable design systems using Figma. Focused on tokens, component libraries, and documentation best practices.
The Webflow Masterclass
Flux Academy
2020
Learned responsive design, CMS structuring, and scalable Webflow workflows. Applied in multiple live client builds.
The Webflow Masterclass
Flux Academy
2020
Learned responsive design, CMS structuring, and scalable Webflow workflows. Applied in multiple live client builds.
The Webflow Masterclass
Flux Academy
2020
Learned responsive design, CMS structuring, and scalable Webflow workflows. Applied in multiple live client builds.
Advanced 3D Visualization
APTECH Qatar
2013 — 2014
Vocational training focused on architectural visualization, rendering, and animation fundamentals using industry tools.
Advanced 3D Visualization
APTECH Qatar
2013 — 2014
Vocational training focused on architectural visualization, rendering, and animation fundamentals using industry tools.
Advanced 3D Visualization
APTECH Qatar
2013 — 2014
Vocational training focused on architectural visualization, rendering, and animation fundamentals using industry tools.
Design System in Figma
Design+Code
2021
Structured design foundations using Figma's auto-layout, variables, and prototyping—geared toward product teams and dev handoff.
Design System in Figma
Design+Code
2021
Structured design foundations using Figma's auto-layout, variables, and prototyping—geared toward product teams and dev handoff.
Design System in Figma
Design+Code
2021
Structured design foundations using Figma's auto-layout, variables, and prototyping—geared toward product teams and dev handoff.
Design Thinking
Treehouse
2019
Studied human-centered design principles including empathy mapping, rapid prototyping, and iterative problem solving.
Design Thinking
Treehouse
2019
Studied human-centered design principles including empathy mapping, rapid prototyping, and iterative problem solving.
Design Thinking
Treehouse
2019
Studied human-centered design principles including empathy mapping, rapid prototyping, and iterative problem solving.
Looking for someone to design your next launch, scale your design system, or just talk about your favorite One Piece arc? Let’s chat.
4103, Philippines